Skip to main content

1.07 CHASE THE THREAT

You’re tracking a stealthy predator, your senses attuned to every rustle of leaves and subtle shift in the wind. You press forward, in pursuit of an unseen threat that dares challenge the balance of nature.

Complete the CHASE THE THREAT mission. Reveal the facedown predator and add it along the way with 1 slime token on it. That predator gains Persistent and will be referred to as "Leader of the Pack".

If the revealed predator is not the same as that named by the group, the Rangers followed the wrong tracks. Add the named predator from the predator deck within reach of the Lead Ranger. Then, based on the current day:

  • Day 1: Gain REMOVE THE THREAT mission. (Put its card into play in the surroundings.)
  • Day 2: The Lead Ranger searches the collection for an additional copy of the Leader of the Pack and put it within reach. Gain REMOVE THE THREAT mission. (Put its card into play in the surroundings.)
  • Day 3: The Lead Ranger searches the collection for each copy of the Leader of the Pack and put it within reach. Gain REMOVE THE THREAT mission. (Put its card into play in the surroundings.)

Take notes of the Leader of the Pack writing its name in the campaign log.