Peril in Ancestor's Grove
Fan-made mission by Filippo "Pence"
In a similar way as "One-Day Missions", "Peril in Ancestor's Grove" allows you to play Earthborne Rangers as a stand-alone adventure. The following rules guide you in setting up and playing a short story of Earthborne Rangers designed to be completed in 3 days.
Each of the following missions contains a small number of replacement entries for those found in the Lure of the Valley campaign guide. If a card prompts you to read a campaign guide entry while playing "Peril in Ancestor's Grove", first check for a replacement entry in this guide. Read the entry found here in place of the standard entry. For any other entry, simply read from the Lure of the Valley campaign guide.
"Peril in Ancestor's Grove" also has an entry to read at the end of the day if you are unable to successfully complete your mission. If your day ends for any reason other than successfully completing your mission, read the "End of the Day" entry in this guide.
You need the four mission cards of this adventure: see Cards to browse them, or Download & Print to print them and to get this guide as a PDF.
When you are ready to play, go to 1. Missions.