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1.06

You find Ben Amon near the river’s edge, checking the rigging on one of the hoversled-like craft used for swift travel through the Valley. He looks up as you approach, and his expression is all business. “Tumbledown,” he says. “I’m making a run down there. That’s far enough from here that fewer people travel that way, which means fewer eyes on our cache locations. If someone’s been methodical about this, they might think that distance offers them cover.”

He tightens a final knot with practiced precision. “Check our caches in that region thoroughly. Look for patterns, the way things are disturbed, what’s been taken, what’s been left behind. Swift travel means I can cover a lot of ground quickly, but I need Rangers on the ground doing the detailed work.”

He climbs into his craft and begins preparing for departure.

Gain the LOWER MAINTENANCE mission. (Put its card into play in the surroundings.)

You may immediately proceed to the travel phase of the round. If you do, you can travel to any location within 2 paths (even if there are ready cards with the obstacle keyword in play). Use the terrain type of the last path you crossed over. If you choose to travel in this way, discard the current challenge card, and do not resolve the remainder of this test.

If you choose not to travel, discard Ben, and resolve the remainder of the test as normal.